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Ryan Caltabiano, Junior Game Designer
10301 Ranch Rd. 2222 • Apt. 1335 • Austin, TX 78730 • Phone: 512-810-1585 • Email: ryan@rcfamilysite.comCareer Goal: Game Designer
Technically strong and passionate IT professional and gamer with over 7 years of experience in the IT industry looking to help a team develop the next level of gaming experiences. Experienced using middleware game engines such as the HeroEngine from Simutronics and Unity from Unity Technologies. Adept at visual effects particle creation with experience in terrain generation. Strong team and cross disciplinary communication skills with solid math and analytical thinking. Educational background in computer science and programming with personal experience in scripting languages such as LUA.
Experience
CRITICAL MASS INTERACTIVE — AUSTIN, TX
Contract Programmer, 7/2009 to Present
• Designs, develops, writes, tests, and implements code to reflect the vision of game designers and artists.
• Works with designers, artists and other personnel involved to produce the highest quality product possible.
• Writes clear, maintainable, portable code.
• Identify technical risks, issues, or limitations and be able to design and implement creative solutions.
Games
• Unannounced prototype game
ASPYR MEDIA — AUSTIN, TX
Contract QA Game Tester, 4/2009 to 7/2009
• Identified, reported and tracked game play issues using Jira bug tracking system.
• Created and performed test cases and regression testing on builds and reported and updated issues.
• Provided performance statistics to help improve playability across all platforms.
• Provided internal support and information about the product to the company as requested.
Games
• Guitar Hero World Tour (PC & Mac)
• Death to Spies: Moment of Truth (PC)
• XIII Century Gold (PC)
• Fighting Fantasy (Nintendo DS)
STRAY BULLET GAMES — AUSTIN, TX
SB Operations, 7/2008 to 3/2009
• Game Designer, Unannounced Project: Designed new systems for an unannounced MMORPG. Developed new combat mechanics, character mechanics and visual effects. Developed guidelines for the standardization of character model bones, animations, and visual effects.
• Game Designer, Shadowbane: Maintained the internal network for a LIVE MMO including internal patch deployment for test servers, working with 3rd party publishing host to coordinate patch deliveries to the community.
• Quality Assurance: Identified, reported and tracked game play issues using TestTrack Pro. Analyzed game builds and approved them for public testing.
• System Administrator: Set up and maintained desktops, servers, and network infrastructure. Managed network security and account management for users and remote ftp access.
Games
• Shadowbane (PC & Mac)
• Unannounced MMORPG
MEDICORP HEALTH SYSTEM — FREDERICKSBURG, VA
Technical Support Specialist, 8/2007 to 6/2008
• Technical Support Specialist: Managed help requests and provided support for issues related to software and hardware via Altiris management solution. Implemented and maintained a new Knowledge Base for containing information on all the software and hardware systems currently in use.
• Desktop Support Analysis: Installed new hardware and software onto the network when needed. Performed detailed diagnosis of technical issues with hardware systems to determine the need for outsourced repairs.
TMA RESOURCES — VIENNA, VA
Help Desk Specialist, 6/2006 to 5/2007
• Junior Network Administrator: Independently implemented and managed the Team Foundation Server for storage and version control of company wide source code, Backup and Restore solution using Symantec Ghost, VMWare Infrastructure 3 servers and VMWare Workstations for software version testing and product demonstrations.
• Help Desk Specialist: Managed help requests and provided support for issues related to software and hardware via Parature Help Desk Support Software. Managed and supported a network of over 200 desktops, 50 laptops and 40 servers. Independently implemented company wide asset tracking solution using Wasp MobileAsset.
ACRITECH CORPORATION — FREDERICKSBURG, VA
Network Engineer, 6/2002 to 6/2006
• Independently researched, implemented and deployed Microsoft Sharepoint Server using an existing MSSQL server as the backend.
• Responsible for hardware installation, upgrades and repairs of servers and personal computer systems.
• Responsible for software installation, backup and recovery of systems and data.
• Managed system performance and network security by performing daily checks for security vulnerabilities and unauthorized access attempts.
• Responsible for provisioning access to existing and new customers to their data and information.
• Trained customers on the usage of services and systems provided by ACRITECH.
• Performed weekly onsite training and technical services for customers, such as maintenance, upgrades, or repairs to their current computer systems.
Education
Computer Science, University of Mary Washington, 2004-2008
General Studies, Germanna Community College, 2001-2003
Portfolio
Portfolio can be viewed online at: http://rcfamilysite.com/portfolio
Additional information, such as code samples, is available upon request.
References
Recommendations can be viewed online at: http://www.linkedin.com/in/rcalt
Written references are available upon request.